Related News

Club 3D ATI Radeon HD5550 Noiseless Edition is passively cooled

High end video cards more often than not require solid cooling power in order for them not to overheat, and the Club 3D ATI Radeon HD5550 Noiseless Edition takes a different route by being passive...

Club 3D HD5550 Noiseless Edition drops

I have a high-end ATI video card in my work PC that I sometimes play video games on. The fan on the video card is very loud and some days it drives me crazy. I have been considering a passively coo...

Intel’s latest Itanium Processor Quad-Core 9300 Series (Tukwila) gets official

Intel finally launched its 64-bit quad-core processor Itanium 9300 Series code-named Tukwila. With Tukwila Intel not only offers performance double of its predecessor (Dual-Core Itanium 9100 series), ...

ATI FirePro V8750 Hits 2GB Mark

ATI pooh poohs whatever economic crisis that the world is going through now by offering their latest graphics card, where it will cost a whopping $1,800 thereabouts. Of course, at that price, you ...

Giz Explains: How to Choose the Right Graphics Card [Giz Explains]

There are plenty of great graphics cards out there, no matter what you're looking for. Thing is, the odds are seemingly stacked against you ever finding the right one. It doesn't have to be that ha...
Wikipedia information about Memory Bandwidth

Memory bandwidth is the rate at which data can be read from or stored into a semiconductor memory by a processor. Memory bandwidth is usually expressed in units of bytes/second, though this can vary for systems with natural data sizes that are not a multiple of the commonly used 8-bit bytes.

Perhaps surprisingly, there are at least three different conventions for counting the quantity of data transferred in the numerator of bytes/second, as discussed in more detail in [1].

The bcopy convention is self-consistent, but is not easily extended to cover cases with more complex access patterns, for example three reads and one write. The STREAM convention is most directly tied to the user code, but may not count all the data traffic that the hardware is actually required to perform. The hardware convention is most directly tied to the hardware, but may not represent the minimum amount of data traffic required to implement the user's code. For example, some computer systems have the ability to avoid write allocate traffic using special instructions, leading to the possibility of misleading comparisons of bandwidth based on different amounts of data traffic performed.

Memory bandwidth that is advertised for a given memory or system is usually the maximum theoretical bandwidth. In practice the observed memory bandwidth will be less than (and is guaranteed not to exceed) the advertised bandwidth. A variety of computer benchmarks exist to measure sustained memory bandwidth using a variety of access patterns. These are intended to provide insight into the memory bandwidth that a system should sustain on various classes of real applications.

[Read more on Wikipedia]